My journey into the world of 3D design began with a deep exploration of both its creative and technical aspects using Autodesk Maya. Throughout the course, I worked on various projects, starting with sketches and storyboards to bring fictional scenarios to life. As I progressed, I learned the essentials of modeling, texturing, lighting, and simulating. Among my most exciting projects was a self-designed future city, paired with sci-fi boxes. But the real highlight came with my sports robot—this was the project where I first ventured into rigging and animation. I animated the robot and transformed it into a short film, bringing it to life in full baseball mode.