Beyond the Blueprint.

- 3D MODELING

SOLO PROJECT

MY ROLE

Modeling

Rigging

Animation

TOOLS

Autodesk Maya

SCOPE

October 2020 – January 2021

What's the matter?

My journey into the world of 3D design began with a deep exploration of both its creative and technical aspects using Autodesk Maya. Throughout the course, I worked on various projects, starting with sketches and storyboards to bring fictional scenarios to life. As I progressed, I learned the essentials of modeling, texturing, lighting, and simulating. Among my most exciting projects was a self-designed future city, paired with sci-fi boxes. But the real highlight came with my sports robot—this was the project where I first ventured into rigging and animation. I animated the robot and transformed it into a short film, bringing it to life in full baseball mode.

SEE MORE OF MY WORK

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GET IN TOUCH LET'S TALK